Welcome to Edwardian England. The Lord of the Manor is dead! The servants are our lead suspects and it’s up to you to unearth the evidence, seek out the suspects and catch the culprit in order to scupper the other sleuths, and win this game of murder
There’s more than one way to catch a killer though. So what’s it gonna be? Good Cop or Bad Cop? These two game versions come with their own set of rules and tactics to crack the case and finger your suspect, but will you use fair play or FOUL PLAY?
The Game is Afoot! Playing as detective, you’ll need to find the three evidence cards that point to a specific suspect in order to catch a killer in this crazy criminal caper. Will you uncover them in the crime scene? Could the other detectives be willing to collaborate and share their findings? Or will you resort to more tricky tactics, and plunder the proof you need to solve this crime?
History of Foul Play
What’s a Murder Mystery Events Company to do?
With a pandemic sweeping the nation and no sign of being able to perform their confounding criminal cabarets or incredible interactive investigations any time soon, they needed to come up with a plan, another way to provide mystery to the masses (and provide income to keep themselves afloat)!
Well, lockdown does strange things to people, especially actors who can’t go out and perform. So one fateful evening, Ben & Lee Cooper-Muir decided to come up with a whole new way to murder people. Keeping their cards close to their chests they plotted and schemed until Foul Play : The Murder Mystery Card Game was born. So, what to do next? This is where After Dark enters the picture. After all, Ben and Lee were two of the operators of the infamous murder mystery company. Maybe they could collaborate to bring the game to the masses. When Lockdown restrictions were eased a top-secret meeting was held with the other criminal masterminds behind After Dark, Helen Burrows, Sophie Webster & Tom Fisher and a pact was made. The game would be launched and licensed under the After Dark banner. In true After Dark style, the team burst into action and then began the beta testing, design updates, promotional planning, character changes, proofing, proofing and more proofing until finally all the kinks were ironed out, mysteries solved, and FOUL PLAY came to life!
How to play
The full details of how to play are included with the pack of cards but here is a brief outline. They are also available on the website www.foulplaygame.co.uk.
Once your crime scene is set and cards dealt, the detective who has the highest number of red-backed cards in their hand goes first, if there is a tie then the more experienced (oldest) detective goes first.
On your turn, you can either play a card or discard a card.
PLAY A CARD
Place a card from your hand face up in front of you and state your play. If no one blocks your play with the block card then you can carry out the action on the card. Once the action is complete you must discard the card you played in the discard pile and then pick up a new card from the Evidence Locker. You pick up a card from the Evidence Locker after every card played.
DISCARD A CARD
If you don’t wish to play a card on your turn you can immediately discard a card (without showing anyone else what that card is) and pick up a new card from the Evidence Locker. Once the evidence locker is empty the discard pile is put in its place and a new discard pile is begun.
If a detective has only one card in their hand, certain cards can’t be played and must be simply discarded. Fair Play and Crime Scene are two such cards.
If a detective has all of their cards stolen then sadly their case has gone cold and they’re out of the game!
A minimum of two detectives in play are required in order for one to solve the crime and win the game.
Remember there are also two versions of the game – Good Cop and Bad Cop. There are some differences (which I won’t go into in detail) but the rules are basically the same.
Each suspect has varying attributes eg smoker, has keys, has a gun etc. Attributes are either A, B or C. The killer must have three of these attributes – one for each of A, B and C. So eg the killer is a smoker, has keys and wears glasses. I played bad cop and you need the killer card plus all three attributes in your hand to win. It makes more sense when you actually play – honestly.
I played with two people (including me), which is a shame because three or four would be far more fun. Unfortunately during second lock down and now being in Tier 2 it has been impossible to get together with my son and daughter-in-law who live 160 miles away and would LOVE this game. In fact they would probably dress up. If we were together we would all dress up. I thought about playing on Zoom but I have all the cards!
We went with the Bad Cop version, which uses the whole deck. It took about 20 mins or so to crack the case and find the killer. I think that is mainly due to there being only two of us. With four it would be harder as the cards would be more spread out.
I’m looking forward to getting together with my family soon so we can all play together. It’s something you can take on holiday and play anywhere (not on the plane though as the trays are too small) as all you need is a table which can accommodate the nine cards plus the Evidence Locker pile and the discard pile. All in all it’s great fun.
Many thanks to @damppebbles for inviting me to be part of #damppebblesblogtours